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Derek's Soapbox

Finding stuff to do at Gen Con

Fancy that. I actually got a comment at my last post. People are reading this during the off season? What's more, it's actually a request to cover some stuff in the blog. I am shock-ed.

 

So let's get to it, or at least try. It's obviously too early to really talk about what events are cool at Indy 08 yet (watch this space next spring), but I figured I could talk about how I found cool stuff when I wasn't working Gen Con and some generally cool areas.

 

I used to run games for Eden Studios and a GM's weekend at Gen Con is pretty damn busy. You have to set up your schedule of games before you really know when anything is, so I was never really able to plan around going to some big event (I've still never been through True Dungeon...). I used to just schedule from 10-2 and 4-8 so I wouldn't have to wake up that early and so that I wouldn't be workin' too late. Usually there would be a few days where I had to run two games, which left little time for anything else, but I can usually breeze through the exhibit hall real quick (here's how: walk through the whole hall real quick, just noting things that look interesting - then go back and check those later. Don't try to look at everything the first time you see it - this helps save you some money too), so it was never a big issue.

 

I don't think I ever looked at the schedule of events before the show - I saved that for on-site. I'd pick up the program book the night before the show and relax from traveling by flipping through the event charts, circling everything that seemed half-way interesting (pretty much just RPGs for me). Then I'd narrow things down if there were conflicts, check to see if my friends had any plans, etc. Eventually I might end up registering for a game or two (usual Wraith or something that I can never find outside of a con).

The event charts were the primary way I figured out what I wanted to play, though I always made sure to ask exhibitors about demos of a new game that looked interesting. An actual play experience is always a better way to gauge quality than a sales pitch.

 

There's always downtime at a show, though. You know, that period you feel a bit bored, a bit restless. You can't pin it down, but you're sure you're missing out on something awesome just around the corner. If only you knew what it was you were missing...

In those cases, there's a few things you can try (and all are, of course, much more effective when you've got your gamer posse to back you up. Friends don't let friends go to a con without some companionship).

If the exhibit hall is open, you're almost guaranteed to be able to find something to amuse yourself with in there, even if you've already done the full circuit like I mentioned above.

The other all-purpose solution is to grab those event charts again and just pick the most interesting sounding game going on right then. It doesn't matter if it's your normal kind of game or if you actually end up playing it. Just pick something and start walking to it. You're bound to find something fun along the way or enjoy the game itself.

Things get a bit tougher as it gets later, though. Everyone usually wants to wrap up their games around dinner and while that's when the LARPs come out in force, they aren't for everyone. That's probably the best time to wander around for random fun, though. Video rooms are always at their best after 6 or 7 pm, I think. That's when the weirder films and videos start coming out and people start filling up the rooms. So wander by there and see if something catches your eye. That's also about the time people settled down a bit. They've had dinner, they're full, and they pull out the new games they bought that day. Most people would be more than happy to bust out the new boardgame and try it out with con strangers late Saturday night. Random late-night pick-up games of some weird RPG are easily among the best con games I've had.

 

So that's the general advice on how to find cool stuff to do at Gen Con: check the event charts early and often, and don't hesitate to wander around the exhibit hall/film rooms/open gaming area whenever you get a wee bit restless. Bring 2-3 friends and you're pretty much guaranteed to find something fun before long.

 

 

The other question the commenter brought up, however, was about how to get involved with volunteering at Gen Con. That's a completely different department (coordinated by the Wonderful Wes and ultimately under Aleta's responsibility) and I strongly encourage anyone who is even vaguely interested in getting involved "behind the curtain" at Gen Con to email volunteers@gencon.com.

I'll be honest with you, ever since I started working at conventions, I couldn't go back. I just can't enjoy a show anymore without that mix of insanity, exhaustion, and constantly running around trying to stomp out fires. I thrive on trying to juggle a half-dozen crises and the comfort of the crash that comes after spending 22+ hours on your feet running around all day for 6 days.

Volunteers don't get a schedule like that, but since I love it I try to grab as much work as I can until I'm runnin' myself ragged for a week or so.

You get involved with Gen Con simply by volunteering, though. You help out during the show doing whatever we need, filing gaps and helping in emergencies. After you work with us for a bit, we can find another position helping out with specific departments or events. Check out the volunteer page for more information.

Basically, if you want to get involved in helping Gen Con to actually run, email volunteers@gencon.com. If you have a very specific idea of what you would like to do, contact the appropriate department head directly to talk about it. Just drop a note and start a conversation. That's how it all starts.

 

 

So that's some very general, broad advice on how to find stuff to do at a convention (and Gen Con in specific). I'll try to give more details in '08 when more events are set.

 

Comments

 

Dominic said:

Wow - thanks Derek - that was awesome.  I will send an email this weekend.

How about some guest blogs on different areas of the con, like the show floor, artist, authors, video/PC games, minis.  That way hopefully more folks (me included) can get an idea about what they could help out with.

Thanks again for responding so fast - gives me lots to think about.

November 9, 2007 7:34 PM
 

AlanS said:

Derek-

I'm planning to volunteer in '08; this year was my first GenCon and completely blew me away (!).  FYI  The volunteer link in your blog didn't work...

I emailed Wes early last month, and he said the 2008 volunteer forms should be on the site by February.  Strangely, the 2006 form is the only one I could access.

I would like the 411 on hotel blocks and how that works, there's been some chatter on the forums, but I still don't quite get it.

Thanks!

November 11, 2007 12:09 PM
 

Derek Guder said:

Well, usually if people got somethin' ta say, they'd start up a blog, but I'll check around and see if we can possibly get some more info for people. If you're curious about anything in particular, lemme know.

And for volunteers, the link should work: http://www.gencon.com/2007/indy/iam/volunteer/default.aspx. I just tested it again myself and it comes up fine... What kind of problem are you having?

Finally, what do you want to know about the hotel blocks? There's pretty much only one block anyone needs to care about - the general attendee block and it's pretty straightforward:

When you buy your badge, you are sent a hotel code with your confirmation email (so make sure that the email in your account is accurate and your spam filter won't block us) that you can use to go book your hotel room. Full instructions are included with the email.

Housing sells out real darn quick, so I strongly recommend being there when registration opens. If you can't, though, don't worry about it. Lots of people book more rooms than they need or end up canceling, so rooms open up throughout the year. The ICVA sets up a housing waiting list and will get you a room in the end.

November 12, 2007 10:41 AM
 

AlanS said:

http://gencon.com/2007/indy/iam/volunteer/default.aspx

"The webpage cannot be found."

needs http://www.gencon

I'm using IE 7.

I've got a "just in case" room booked already, but will try to get in on the block.  Thanks

November 13, 2007 7:12 AM
 

Derek Guder said:

That's very strange - the link DOES have the "www." when I try it, and it works fine for me in both Firefox and IE.

I dunno what to say - is anyone else having trouble with the link?

November 13, 2007 10:41 AM
 

Dominic said:

I also had a problem with the link, but after adding the www it worked fine.  My guess is that within your office the link resolves correctly, but outside your network it is a different matter.

I got a great response from the Aleta, the Volunteer Coordinator, and I'm looking forward to new info for 2008.

November 16, 2007 4:12 PM
 

NascragMan said:

Same thing for me Derek.  You need to add the www.

December 22, 2007 10:01 AM
 

Derek Guder said:

Again, I dunno what's up - I've brought it up in both Firefox and IE and not only does it work for me, but it's complete with the www as well.

As far as I can tell, there's nothing to change in the post itself - the www already exists. It would be mighty odd for the actual content of the page to differ from inside the office to outside - though I have no idea what might be stripping those three letters out for when you click on it.

January 7, 2008 4:12 PM
 

Legio-IX said:

The link works fine, any link of a global nature will start with http not www. It was most likely just a failure to resolve properly in the dynamic site. I get them occasionally for gencon and others.

Yes more people than you know read your blog.

February 6, 2008 1:27 PM
 

Derek Guder said:

Something was/is apparently actually stripping out the www. from links on the Community site.

I have no idea what was doing that, but we resolved another issue that was causing "gencon.com" (as opposed to www.gencon.com) to not resolve properly, so the problem should be resolved, if not the original cause...

February 6, 2008 1:30 PM

About Derek Guder

I'm an Event Programming Manager here at Gen Con. My pet projects are the anime & flim events, as well as eGame fun-time, but I also supervise overall gaming event (submission, placement badges, etc.).

I've been going to Gen Con for years as a GM for Eden Studios, running demos of WitchCraft and All Flesh Must Be Eaten that I'd written with "Derek the Elder" and the "Man in the Chicken Coat." It was great sitting down with a bunch of strangers, handing them pre-generated characters (each with their own hosts of secrets) and then sitting back to watch the chaos ensue. Ah, those were the days...

I got into convention work at Anime Boston. I was one of the founding members and with a small group of other dedicated fans, we were able to pull off a wildly successful event: in our first year we have almost 4000 attendees show up and had to close registration and turn people away on Saturday morning, mid-way through the convention.

Ever since then I've loved working at a convention. I almost can't even go to a con anymore unless I'm working in one capacity or another - I just don't know what to do with myself.

So now I'm out in Seattle, but I'm an East Coast boy through-and-through. I grew up all over New England and went to school at Boston University. Seattle's beautiful scenery and weather (c'mon, that ain't rain, it's just a damn light misting) still seems a little unnatural. Where's the snow? The humidity? The sudden drops in temperature? Well, maybe I only actually miss the snow.