facade:
RedWizard:
Draven:
facade:You should stress that potential players create their characters using the spell and magic item encyclopedias. Without these books the characters will be woefully underpowered.
I suggested this here: http://community.gencon.com/forums/p/13979/182024.aspx#182024, but the information probably got buried. But yes, you're correct, if you walk in with only the items from the DMG, the chances of survival are small.
Hey I only had items from the DMG and I, oh wait. Never mind
There is one other thing though that can go a long way towards staying alive even without the more exotic stuff. Stay with the folk who have the exotic stuff. Going it alone when you know your outgunned just to prove a point is like taking a stroll through East St. Louis at midnight to show how bad crime is. Your point might well be made but is it really going to matter anymore?
The trouble with this is that unless you come with a group it can be difficult to know who you can trust. The moment my character died he was robbed of his items by a party member(s).
Part and parcel of doing games at conventions is that you will most often be in groups composed of players you do not know. I go into all games with the idea that I can trust the players to play to their character's personality and morals as opposed to their own in real life. If the character's would strip the dead of valuables which they themselves can in turn use to survive I see nothing out of character in such an action. Likewise I see the players as having done nothing wrong. Obviously if the character is Lawful Good, thats another issue. A player assuming the valuables should stay with their deceased character simply
because the player of the deceased believes he can be brought back to
life later in the game is meta gaming. That said, this idea of having to have OOC trust in the other players before you could yourself be a party player may be a sign that you as a player have trust issues and perhaps convention gaming is not for you seeing as a prerequisite of such gaming is to have trust in the other players. Perhaps keeping your gaming within your regular group is a better option for you.
At the end of the day, Legio-IX gave the information he was required to give. He announced several times where players participating in the event could find the guidelines to his game on his web site. The web site stated specifically what books would and would not be used. It was also stated numerous times that this would be a dangerous adventure where experience with the edition would play a key role to survival. It is the player's responsibility to take in all this info and then do their own research within the materials that have been stated as available for use. It is not the GM's role to indicate his favorite books in the event description. Again, I reiterate, the info and warnings that this event was aimed at people who already knew where in 2nd edition to look for the best items was spelled out in the event description...
"We cannot stress enough, this game is a nightmare meant to challenge
the very best players. Check the Gen Con forums and if the veterans of
this game can't scare you off, whoot fresh meat! See website for char
creation details."
So when you signed up, it was already assumed by those running the event you had read and understood their expectations.