While playing in campaign mode, computer placed Holy Guards next to the Marching Stone. When I played Madness, damage was recorded on the Holy Guards correctly, but Marching Stones would gain 2 life if a single Holy Guard was next to them or 4 life if there were Holy Guards on both sides.
3/30/08. Playing Beta v0.3
In Duel mode. Played Spectral Mage. One creature next to Holy Guard which had a casting cost of 1 gained a life point. Should be zero. Same type of bug as above.