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Interface speed is too slow

Last post 07-16-2008 7:09 PM by Zalgarde. 4 replies.
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  • 07-10-2008 3:52 PM

    • Chilaxe
    • Not Ranked
    • Joined on 06-04-2008
    • Lurker
    • Points 28

    Interface speed is too slow

    The interface speed is so slow in single player I started doing other things in the background while my units then his units all attack etc.  This takes a lot of the fun out of it though, and I'm afraid I'm just going to stop playing.

    Speeding things up doesn't seem to do any harm, so I hope that makes it in.

    Thanks for the great game

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  • 07-11-2008 4:30 PM In reply to

    • teekay
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    • Joined on 02-19-2008
    • Newbie
    • Points 84

    Re: Interface speed is too slow

     Uh. What? Maybe you just have a slow computer. It takes all of a few seconds for all the creatures in play to attack. Anyway, if you are that impatient this is probably not the game for you... without careful planning you'll get steamrolled in spectromancer anyway.

  • 07-13-2008 3:51 PM In reply to

    • Chilaxe
    • Not Ranked
    • Joined on 06-04-2008
    • Lurker
    • Points 28

    Re: Interface speed is too slow

    Yes, a couple seconds isn't necessarily a big deal, but if there are other games competing for my attention that don't have unnecessary pauses, there's no reason to send me and my word of mouth to the competition.

  • 07-15-2008 4:34 PM In reply to

    • Esaiah
    • Not Ranked
    • Joined on 04-07-2008
    • Newbie
    • Points 220

    Re: Interface speed is too slow

     I am frankly surprised that you have the attention span to post on forums.

  • 07-16-2008 7:09 PM In reply to

    • Zalgarde
    • Top 500 Contributor
    • Joined on 02-17-2008
    • Swag Grabber
    • Points 1,006

    Re: Interface speed is too slow

    I think he's got a good point.. there have been  times I've been interested in seeing how the archmage reacts to a particular play of cards, and speeding it up would let me see the computer react more times in the same amount of time futzing around.

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