I initially posted this on Saturday. Before I talked to anyone, so I thought I would add some of my teammates impressions. Everyone felt the judges weren't prepared and kept losing the thread of the story. And that some of our problems seemed markedly artificial. The woman who played Kiroc didn't like how they went over with her that the islanders gave us provisions, and then it turned out that that didn't include water. The guy who charmed monster was upset that his creative idea was shut down and wasn't dealt with. We were in general a table of unhappy players.
So after a thoroughly underwhelming
experience; I don't think I'll be doing Nascrag again. It seems like
they try hard, but clearly they're not consistent. My friends did it a
couple of years back and came in 3rd place. So I don't think we had a
bad team or anything, even though it was my first time at Gen Con.
Although not being able to choose our own characters probably had
something to do with it. Why was that anyway? The character concepts
had been online for months; its not like they were a secret.
It
was just an absolute nightmare dealing with the GMs. Yes plural. I
don't know why we had two, but it made puzzle solving a total pain
because they started talking to different sides of the table so instead
of working together it was like teams of three were working and even
when we tried to share information across the table the GMs didn't
catch that we were sharing so they would repeat information.
Then
there were several times in the game when clearly one or
both weren't paying attention when we said we did something. For
example, the sulfur is making it hard to breathe, we say we're going to
tie scarves over our mouths, and then several people make the
appropriate hand gestures. Two minutes later, "You all start choking
from the fumes." Us, "Even with the scarves?" One GM, "You have
scarves on?" And over and over.
I don't know
if this is standard, but I also found the GMs to be incredibly
patronizing. I can't tell if they were doing it as much to the other
players, but I definitely felt singled out. I don't know if its
because I'm a girl (which trust me girls get talked down to all the
time in gaming communities), or I was just sitting closest. But even
before the game started, the GM was talking about how he left all his
dice at home, and I thought I heard him say "and I need a d20." So I
said, "Oh do you need a d20?" Him, "Sometimes I'll have you roll a
fort save or a skill check, and for that you'll need a d20" Bear in
mind, I had all my dice out at this point. Me again, "So...you don't
need a d20." Him, "Oh yeah I'll need to borrow one." During the game,
when we fought the bird dinosaurs I literaly howled, and said "I charge
at the monster with my claws. Does 15 hit, oh wait 17 [because I forgot
to add the +2 from charging]." I gave my damage, and then the other DM
decided to "check my work" and said "You can only attack once." Which
is what I did! The other one I remember is another player cast
Protection from Elements: Acid for 108 pts on me. And the GM turned to
me and said, "That means when I give you acid damage you subtract the
damage from those points first and then your normal hit points." Me,
"I know..." I'm not saying I know everything about the rules or
something, but what the hell is up with all of that unsolicited
advice? I certainly don't think I looked confused, tired and
frustrated maybe but not confused. And honestly if it had been one
time it wouldn't have bugged me, but it just seemed to be constant.
So
all that plus all around us there were tables of people laughing at the
top of their lungs having a fun time. And our table barely had a few
chuckles. The GMs didn't even smile when after a player cast charm
monster on one of the bird dinosaurs, we all decided to climb on top of
it and ride it to the volcano. Plus I had this exchange with one of
the GMs which seriously borders on the bizarre. He was speaking as one
of the kobolds (who we saved from the bird dinosaurs), "Have fun
storming the castle." Me, in character, "Do you think we'll make it?"
Him, "What?" Me, out of character and sightly louder, "Do you think
we'll make it?" Him, "I was quoting The Princess Bride." Me,
"Uhhh." Another player jumped in at that point and said, "She was
feeding you the next line." Now that I look at the quote, I see the
actual line is "Think it'll work?" I hope I was close enough for
gaming though.
So yeah I was playing a character
I didn't enjoy with two GMs who weren't paying attention, talked down
to me, and apparently lacked a sense of humor. I could've done
something else with six dollars.